Hey I also am looking to get into Sheridan for animation and I am having such a hard time with the room drawing and hands. For the hand drawings what are the pin points where you put your boxes other than the palm and wrist? is it better to use circles for the joints?
Also would you recommend leaving the boxes visible like you have done here or make them a little bit more opaque like I've seen some others do.
Hey there! Thats awesome to hear you'e applying to sheridan. Hands are definitely tricky. Back when making these I used box like structures to help plan out the volumes, since its a bit easier to get a sense of depth than with circles. I broke them up into boxes at each joint.
I'd say leave your structural drawings in with your cleanup to give the faculty a sense of your process and understanding of the forms. Another alternative to boxes could be roughly blocky in the anatomical structure. I hope that was helpful, if you have any other questions please feel free to let me know.
Hey there, sorry for the late reply. Hands are definitely tricky, and at the risk of sounding cliche the best way to get better at drawing them is practice. I find it helps to use boxes to help with the underlying structure, and then build the details upon that.
Sure, is there anything in particular that you would like me to look at, and is there something in particular that you are applying for? I notice you've got mostly life drawing in your portfolio, which is a good thing to have, but I'd just think I need a bit more info about what you're trying to do so I can critique it better.
I am applying for animation and illustration at Sheridan almost everything I have posted is for one of my two portflios except the digital paintings and the definite concept art. I'm just basically looking for someone to tell me if they are strong enough for portfolio use, what to fix (shading, cropping etc.) and things of the sort. I would like to thank you for taking the time to view my art and read my comment thanks so much.
Alright, well I'm an animation student so I'm not really sure how illustration portfolios are judged. Based on what's required for the sheridan portfolio I would say that your hand drawing one is probably the strongest piece. The object drawing one is working too, but you may want to go over it again and punch up the perspective, some of the ellipses feel a bit off. But there is a nice sense of story there.
For life drawing just remember to focus on showing structure instead of shading, and make sure you show the whole body including hands and face. Demonstrate that you understand anatomy. This can also be done by including muscle studies as personal pieces (I noticed you had one). There was one full body life drawing of a horse you had there, if you're going to use that one I would suggest watching the proportions and anatomy, as I feel they could be improved.
And yeah, that's pretty much all the tips I have, if you have any more specific questions please feel free to let me know.
thank you so much! i was accepted to creative and visual arts and am debating on if i even get into animation or illustration weather or not to just take that for a year to help build a better understanding of everything anyways but wish me luck and thank you so much for the help