And so, here is another animation. The goal of this one was was still learning how to animate to dialogue, except now I'm working with muzzles and beaks. The two characters were designed in my character designed class, and I animated them for my animation class. Like the last assignment, I had to animate a scene based on a clip of dialogue from a film/show. The dialogue clip I used is from Batman Forever, one of my favorite guilty pleasure movies.
And with this I end another year of my animation program. It's been a lot of fun doing character animation, and this year has been a hell of a bumpy ride. For now I'll probably be switching gears a bit and focusing on 3D modelling/character animation.
Yeah, it is kind of a fun movie in it's own weird way . To answer your question, so far all of my professional work has been freelance or short contract jobs. At the moment I've never worked at a studio, but tat will hopefully be changing shortly as I start a co-op program in a few months. I go to school for animation so that is how I learned it. If you want to learn it then really it's just a matter of practice, and there are book by Richard Williams and Preston Blair that are very helpful.