I've been working on modelling, rigging and texturing some character designs from my old ancient greek characters lineup assignment. So far I've taken a fair chunk out of the cyclops and the minotaur. I've managed to do some rigging and texturing with them. I've also been working on the satyr, but I recently had to take him apart to fix some geometry issues. Anyway, I'm relatively new to building characters in Maya, so feedback is appreciated.