Here's another 3d model/rig that I've been working on. This one is proving to be tricky to rig, but I think it's progressing nicely. I'm hoping to get one last modelling project done by the end of the week.
3dsMax or Maya? Just wondering, because i'd love to animate this fella
This was done in Maya, but the rig isn't completely done yet. There's a few areas where I'm still working out the kinks, particularly in the arms. But yeah, I'd like to start animating with him too.
There you go! Wow he looks great!
Thanks, this one was a tricky one, but I'm glad you like how he turned out. Now if I could just figure out the hair modelling with the human characters I'd be finished.